Ge.ne.sis is a story-driven RPG utilizing turn-based strategic combat and an upgrade system allowing players to customize their characters in any way. Each of three main playable characters can receive up to two powerful beings, each with unique abilities, that can be summoned in battle to help in difficult situations. Additionally, each main character receives a unique set of spells and skills as they level up, while being able to choose three "Perks" as passive bonuses to further enhance their combat abilities.
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General tips
- The first turn is crucial in most battles. Think carefully before you make your move and try to stay out of the enemy's attack range.
- It is always better to initiate combat than waiting to be attacked, since the attacker can use 100% of his/her power.
- Enemies usually try to finish off weaker characters. If you have a critically wounded unit, try to protect him/her or run away from enemies.
- Try to get close to ranged units as soon as possible.
- Try to conjure tarots as soon as possible since you can take advantage of their Essence Perks.
- Exploit a unit's weakness by using the correct Combat abilities. For example, an Aquolf (Blue Nature) will take extra damage from Yellow Abilities.
- When a Tarot is about to die, use Soulburst! Soulbursts are extremely powerful abilities that can only be used once in any battle.
- Use Energy smartly! Remember that all characters in your party share the same Energy Pool. You can save Energy to use more powerful abilities.
- When encountering very powerful melee units, it is best to have a strong character to take the damage while others can fire from afar.
- Don't waste any turns unless you have a good reason to do so.
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